Draft Fever Bowl
A 3D football management game built around scouting, the draft, and calling plays.
Role
UI/UX Developer
Engine
Unity / C#
Team
Team of 20+
Year
2024
Overview
Draft Fever Bowl is a 3D, high-fidelity football management game where you act as a coach: watch match simulations to scout the best-performing prospects, use an action system to draft new players, then trade, build your roster, and compete against other players. In play mode you call the plays your team runs on the field.
My Contribution
For three months I worked exclusively on UI/UX, translating the design into the game with 1:1 accuracy across the menus, scouting, drafting, trading and play-calling screens.
Technical Challenge
The core challenge was UI performance: a single scene could hold more than 200 complex, animated UI elements, which dropped the frame rate below 20 fps. I profiled and optimized the UI layer until it held a stable 90 fps, without compromising the 1:1 design.