Igor Barboza.
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Archive

Smaller projects, game jam entries, and early builds — some shipped, some shelved, some still cooking.

Grimoire

Grimoire

PROTOTYPE

A couch co-op game inspired by Overcooked, for up to four local players. You gather ingredients and brew them into potions, then launch those potions from a catapult to fend off tower-defense-style hordes of enemies. Built by a team of four as our university capstone project, it earned an honorable mention at SBGames.

Unity
Social Hub

Social Hub

UNRELEASED

A multiplayer Unity WebGL social hub where players gather to chat, play emotes, and interact with the environment — sitting on benches and starting crypto trade requests through the B3 platform. Online via Photon Quantum with Photon Chat. I handled the chat implementation, the UI, and the report/block moderation systems.

Unity (WebGL)