Conecta Chronos
An educational game about the evolution of life on Earth, built in Unity and exhibited at a museum.
Role
Game Designer & Developer
Engine
Unity / C#
Team
Duo (with a UFMG researcher)
Year
2021 โ 2022
Overview
Conecta Chronos is an educational game about the evolution of life on Earth โ from the formation of the planet all the way to the first Homo sapiens. Built in Unity in collaboration with a master's researcher from the Federal University of Minas Gerais (UFMG), it was made available to the public at a museum during an exhibition period.
My Contribution
I handled the game design, built the 3D models and animations, and implemented the interface and player interactions โ taking the project from concept through to a finished, exhibition-ready build.
Technical Challenge
The design had to work for everyone who walked up to it โ all ages and backgrounds โ and fit into the short window of time a museum visitor actually spends at a single exhibit. I shaped the pacing and interactions so the core idea landed in just a couple of minutes, with visuals and controls simple enough to need no explanation.